For the most part I found the interface easy to navigate, but did find that its deviation from standard windows menu standards a bit odd for the first little while.Īs far as sticking to standard 3D app terminology and functionality, I found Vue d'Esprit quite easy to pick up and navigate without having to search the documentation. One thing the interface is not, is a standard windows interface, but rather one with a very organic, soft and bubble feel that you would usually equate with the MAC environment. The interface in Vue d'Esprit is also very unique and pleasing to look at and work with. Personally I have always preferred hardcopy manuals, so I didn't mind too much. The online help on the other hand is pretty weak and is really only good for quick reference if you have forgotten something. Whether you want to animate clouds or create a forest, there is a short and very concise quick step tutorial to get you up and running. A cookbook style tutorial section steps you through almost every possible scenario that you will run into in Vue d'Esprit. The last section of the guide was also a real treat. Each section is filled with numerous graphics to help explain concepts and show interface functionality. From there they move onto describe the interface in detail and then each major feature set. The beginning of the guide runs you through a simple 30 minute tutorial that introduces you to the basic concepts and features that are found in the program. Although its unique size sets it apart from most user guides, measuring 8" wide by 6" high, I found the layout very easy to follow and easy on the eyes. Considering the very inexpensive cost of this application, I was amazed at the features as well as the quality and speed that could be attained with just a few mouse clicks.įirst off I would like to say that this is probably one of the best written and well laid out user manuals that I have come across in a very long while. With release 4 comes a completely redesigned interface, much improved OpenGL views, powerful terrain modeling tools, volumetrics, and drastically improved rendering speeds to name just a few. By Jeff Mottle ( you have ever needed to create realistic scenery or environments for your architectural scenes, then the new release of Vue d'Esprit is worth a look.
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